@startuml
sprite $crop_portrait [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000001AFFFFFFFFFFFFFFFFFFFFFFA100000000000
00000000001EFFFFFFFFFFFFFFFFFFFFFFFFE10000000000
00000000009FFFFFFFFFFFFFFFFFFFFFFFFFF90000000000
0000000000EFFFFFFFFFFFFFFFFFFFFFFFFFFE0000000000
0000000000FFFF00000000000000000000FFFF0000000000
0000000000FFFF00000000000000000000FFFF0000000000
0000000000FFFF00000000000000000000FFFF0000000000
0000000000FFFF00000000000000000000FFFF0000000000
0000000000FFFF00000000000000000000FFFF0000000000
0000000000FFFF00000000000000000000FFFF0000000000
0000000000FFFF00000000000000000000FFFF0000000000
0000000000FFFF00000000000000000000FFFF0000000000
0000000000FFFF00000000000000000000FFFF0000000000
0000000000FFFF00000000000000000000FFFF0000000000
0000000000FFFF00000000000000000000FFFF0000000000
0000000000FFFF00000000000000000000FFFF0000000000
0000000000FFFF00000000000000000000FFFF0000000000
0000000000FFFF00000000000000000000FFFF0000000000
0000000000FFFF00000000000000000000FFFF0000000000
0000000000FFFF00000000000000000000FFFF0000000000
0000000000FFFF00000000000000000000FFFF0000000000
0000000000FFFF00000000000000000000FFFF0000000000
0000000000FFFF00000000000000000000FFFF0000000000
0000000000FFFF00000000000000000000FFFF0000000000
0000000000FFFF00000000000000000000FFFF0000000000
0000000000FFFF00000000000000000000FFFF0000000000
0000000000FFFF00000000000000000000FFFF0000000000
0000000000FFFF00000000000000000000FFFF0000000000
0000000000FFFF00000000000000000000FFFF0000000000
0000000000FFFF00000000000000000000FFFF0000000000
0000000000FFFF00000000000000000000FFFF0000000000
0000000000FFFF00000000000000000000FFFF0000000000
0000000000EFFFFFFFFFFFFFFFFFFFFFFFFFFE0000000000
00000000009FFFFFFFFFFFFFFFFFFFFFFFFFF90000000000
00000000001EFFFFFFFFFFFFFFFFFFFFFFFFE10000000000
000000000001AFFFFFFFFFFFFFFFFFFFFFFA100000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define MATERIAL_CROP_PORTRAIT(_alias) ENTITY(rectangle,black,crop_portrait,_alias,MATERIAL CROP_PORTRAIT)
!define MATERIAL_CROP_PORTRAIT(_alias, _label) ENTITY(rectangle,black,crop_portrait,_label, _alias,MATERIAL CROP_PORTRAIT)
!define MATERIAL_CROP_PORTRAIT(_alias, _label, _shape) ENTITY(_shape,black,crop_portrait,_label, _alias,MATERIAL CROP_PORTRAIT)
!define MATERIAL_CROP_PORTRAIT(_alias, _label, _shape, _color) ENTITY(_shape,_color,crop_portrait,_label, _alias,MATERIAL CROP_PORTRAIT)
skinparam folderBackgroundColor<<MATERIAL CROP_PORTRAIT>> White
@enduml